Sente / Gote: Difference between revisions

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The two players of a shogi game are differentiated by who goes first in order of alternating turns:
'''Sente''' - player who makes the first move (sometimes called Black), in notation described with symbol (or on reversed diagrams).


'''Gote''' - player who makes the second move (sometimes called White), in notation described with symbol (or on diagrams).
'''Sente''' (先手 ''sente'') - player who makes the first move (sometimes called Black), in notation described with symbol (or on reversed diagrams).

'''Gote''' (後手 ''gote'') - player who makes the second move (sometimes called White), in notation described with symbol (or on reverse diagrams).

Alternatively, word '''sente''' can be used to describe a move with an initiative or a move that requires opponent's answer. E.g. 先手を取る ''Sente wo toru'' = taking the initiative.

And '''gote''' can mean the opposite, a move without initiative or being forced to answer opponent's moves. E.g. 後手を引く ''Gote wo hiku'' = "taking a backseat".


For handicap games check [[Uwate / Shitate]].
For handicap games check [[Uwate / Shitate]].

Latest revision as of 13:39, 16 February 2024

The two players of a shogi game are differentiated by who goes first in order of alternating turns:

Sente (先手 sente) - player who makes the first move (sometimes called Black), in notation described with ☗ symbol (or ⛊ on reversed diagrams).

Gote (後手 gote) - player who makes the second move (sometimes called White), in notation described with ☖ symbol (or ⛉ on reverse diagrams).

Alternatively, word sente can be used to describe a move with an initiative or a move that requires opponent's answer. E.g. 先手を取る Sente wo toru = taking the initiative.

And gote can mean the opposite, a move without initiative or being forced to answer opponent's moves. E.g. 後手を引く Gote wo hiku = "taking a backseat".

For handicap games check Uwate / Shitate.